Horror Vacui: Fear of void, fear of empty space. How many angels can dance on the head of a pin? Is there really emptiness between the atoms? It is hard to imagine. Who can take comfort in the uncertain world of quantum mechanics? Better to consider strategies for filling vacuum, covering the blank surface with form and structure, and thus conquering it. It might seem extreme. Claustrophobic, even. But there is safety in numbers.
Two-page layout for EASI, a magazine from Porto, Portugal. See the image in high res to see the smaller details.
I’m still not quite done with the Packing series, even though packing algorithms have become a bit of a generative clichee recently. It becomes an issue of whether you’re able to give the image qualities beyond the default result of the algorithm. For now, I still believe that my take on it succeeds in doing so.
17:12 | April 11th, 2008 | marius watz | +del.icio.us | +digg | trackback
I have a new exhibition coming up in Akron, Ohio as part of an artist in residence stay at the Myers School of Art. Titled "ElectroPlastiques", it is my first ever solo show. Interesting that it would take a show in the US for that to happen, although not really so surprising given that the European media art scene is geared towards festivals. The exceptions are the few European media artists who have found gallery representation, a process that seems to be going even slower in Europe than in the US.
I’m using this show to highlight some of the existing topics of my work with realtime animation, as well as a new direction dealing with physical output. I will screen a series of my generative animations, such as Neon Organic, ElectroPlastique #1 & #2 and Illuminations A. These pieces explore the plastic qualities of parametric software processes, where a single set of rules gives rise to an infinite sequence of possible configurations. The title of the show is intended to refer to the plasticity of digital media.
As a counter-point, I will be showing manifestations of my work in physical formats, where animation gives way to other qualities. My rapid prototyping pieces Object #1 - #3 and new work like the Grid distortion laser cuts explore the tactile possibilities of digital fabrication, while prints like the Packing series go beyond the limited resolution of the screen to explore issues of graphic detail.
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02:21 | March 22nd, 2008 | marius watz | +del.icio.us | +digg | trackback
I just finished a set of concerts with Alexander Rishaug, starting in Berlin at CTM.08 / Generator.x 2.0: Audio-Visual. This week we did two more gigs, first at VJ picks DJ in Bergen and finally on our home turf at Kabinett #3 in Oslo. For an impression of the set you can have a look at the clip above, posted by Pablo Sanz. For a short interview you can take a look at WatchBerlin's coverage of the concert and exhibition opening.
It was great to play with Alexander and develop our collaboration further, his cinematic soundscapes are a treat to work with. Audience responses seem to indicate that we’re doing something right, so hopefully we’ll find more chances to play together in the near future.
11:32 | February 10th, 2008 | marius watz | +del.icio.us | +digg | trackback
Illuminations 1.1 is a new version of the Illuminations piece I created for the AV.06 festival in Newcastle. It has only been shown once, and so it seemed like a good starting point when Jan Rohlf from Club Transmediale asked me to do the graphics for the festival’s printed materials.
First I tweaked the system, changing the color scheme and modifying parameter presets. Then I used Processing’s PDF output to generate one hundred vector originals for free use by the festival designers (Tine Gundelach & Chrish Klose). Daniel Shiffman’s Moviemaker library was used to generate prerendered videos for use on monitors.
Finally the system was updated for realtime projection using a dual-screen setup (2048×768 resolution, OpenGL). The projection setup at Maria am Ostbahnhof is impressive, featuring 12 projectors covering the entire main hall. The piece was shown running for two nights, except when the performing acts had their own video.
See more documentation on Unlekker (including animation) and Flickr.



13:33 | February 1st, 2007 | marius watz | +del.icio.us | +digg | trackback
I just posted a sequence of old sketches to Flickr, ranging from 1994 to 1998 and showing some of my earliest computational work. Actually, since I never drew or worked visually in any other non-computational way after age 12, it is also some of my earliest visual work of any kind.
While some of the images are deeply mired in the techno aesthetic I was so taken with at that time (after all, I had just turned 20 and these were the 1990’s), others point to the beginning of a generative approach. Some of the basic ideas about form and structure expressed in these pieces are still with me today (see Kugelstudie or Illuminations for proof).
These are some of my favorites:
You can still see these pieces on my Evolutionzone web site as part of the historical section, but that design was done in 1996 and is painful to look at now. Seeing the images on their own in the pristine Flickr interface makes me look at them in a different way. It still feels a bit vulnerable to expose them to public viewing like this, but I figure it’s not a bad thing.
The 3D images were rendered in POV-Ray, my first ever visual tool.
12:30 | September 15th, 2006 | marius watz | +del.icio.us | +digg | trackback