| Introduction
This workshop will give an introduction to computational design and the Processing software.
Digital media are defined by software rather than hardware. Working creatively in such media requires a literacy in computation, with the designer ideally being equally able to "read" and "write" software. Rather than accept the limitations of existing software packages and frameworks, the designer should learn to build her own tools and question existing solutions. In this way, we are able to develop new methods for the unique possibilities of digital media.
Marius Watz, 12.May 2004 |