//Create an animated form //that communicates the idea of "order". float degree; float x,y,t; void setup() { size(400,400); x=0; degree=0; } void loop() { background(255); x++; degree+=PI/10; // degree=degree+PI/60; if(x>width) x=0; stroke(0); for(int t=0; t<800; t=t+2) ellipse(150+cos(degree+t*10)*50,150+sin(degree+t*10)*50, mouseX/2+5,mouseY/2+5); }