//Animate three circles //according to the movement of the mouse. float newTime,oldTime,diffTime; float degree; int cnt=0; int x=0; int y=100; void setup() { size(300,300); background(255,255,255); ellipseMode(CENTER_DIAMETER); oldTime=0; newTime=0; degree=0; } void loop() { background(255,255,255); newTime=millis(); diffTime=newTime-oldTime; stroke(0); ellipse(150,mouseY, diffTime/100,diffTime/100); stroke(200,0,0); ellipse(mouseX,mouseY, diffTime/150,diffTime/150); stroke(200); ellipse(mouseX,150, diffTime/200,diffTime/200); } void mousePressed (){ oldTime=newTime; }