float x,y,angle,speed; void setup() { size(300,300); ellipseMode(CENTER_DIAMETER); framerate(20); angle=random(0,360); speed=random(1,5); x=width/2; y=height/2; } void loop() { // background(200); x=x+cos(radians(angle))*speed; y=y+sin(radians(angle))*speed; angle=angle+random(-3,3); // speed=speed+0.1; if(x<0) x=width; else if(x>width) x=0; if(y<0) y=height; else if(y>height) y=0; ellipse(x,y, 10,10); }