Oslo - Generativ design - 2004.0824

Introduksjon

I denne workshopen vil vi utforske generative strategier for å skape form. Generativ design dreier seg om å beskrive form og rom ved å definere regler for hvordan rommet skal oppføre seg. Målet er at dere skal være i stand til å beskrive designmål som algoritmer, og ha et grunnlag for å forstå og evaluere generativ form.

Marius Watz, 12.May 2004

AHO workshop - Oslo 24-25. August 2004

Participants & results

Ingen liste foreløpig.

Reference materials

Generativ arkitektur

Greg Lynn
John Frazer: "An evolutionary architecture"
Simon Greenwolds Model-based design ved Yale
DXFWriter (Skriver DXF 3D filer)

References / tools

Processing Tech Notes
Processing Tutorials

My class at UdK Berlin
Vec2D library
(2D vector maths)
Vec3D library (3D vector maths)
Button and Slider classes (GUI)

ArielM's Controller

Toxi has written an excellent tutorial on how to get Processing working as a Java library with the Eclipse IDE.

Postscript programming

I've written a library called SimplePostscript that allows you to write Postscript files from inside Processing. I've included some general links to Postscript information.

Computational design references

Organisations

Processing
ACG - MIT
Interaction Institute Ivrea
UCLA - Media Arts
Ars Electronica
RUN_ME

Projects

Microimage (Reas)
Aviso (Reas)
Singlecell (Levin etc.)
Secret life of Numbers (Levin)
The shape of Song (Wattenberg)
Spiral (Wattenberg)
wofbot (lia)
re-move (lia)
Turux (dextro + lia)
Soda Constructor (Burton)
amoebaAbstracts 1-3 (Watz)
C_Drawer (Watz)

People

Daniel Brown
Peter Cho
Joshua Davis
Dextro
Ben Fry
Golan Levin
Lia
Zach Lieberman
John Maeda
Casey Reas
Karsten "toxi" Schmidt
Manny Tan
Martin Wattenberg
Marius Watz

Magdalena, Maribor 2004 - Marius Watz