aho_extra_polygon.pde
// How to draw polygons
void setup() {
size(400,400);
background(200);
ellipseMode(CENTER_DIAMETER);
framerate(10);
}
void loop() {
background(200);
// Careful with polygons: All vertices must
// be defined in clockwise OR counter-clockwise
// order to fill properly.
beginShape(POLYGON);
vertex(100,50);
vertex(250,50);
vertex(300,180);
vertex(100,350);
vertex(200,200);
vertex(100,200);
vertex(200,100);
vertex(mouseX,mouseY);
endShape();
}
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