UdK - Principles of computational design - Fall 2003
Day 3: Gesture - slide 02
 


In our case:

A user's motion while interacting with a piece of software is a gesture. Most interfaces favor buttons and sliders, devices that reduce the user's gesture to a 1-dimensional quantity. How can we use the user's gesture in a more dynamic way?


Examples

- Yellowtail (Golan Levin)
- Tangle (Manny Tan)

 
Universität der Künste, Berlin 2003 - Marius Watz
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