Exercise: Computational typography

Create an interactive type experience. Experiment with animated and interactive approaches to typography, applying computational strategies for animation.Tell a story or make the user create their own story.

Work in groups. Make the result printable. The challenge is to make a static object become alive, transform and move over time. Key goal: Engage - interact - surprise.

Examples: Typographic animation, text scrollers, dynamic letters, emotional typography, automatic layouts, type as pattern, randomized fonts.
Deadline: Presentation Thursday 27.11.

Theory / blogs
Reference projects

There are 2 comments to "Exercise: Computational typography". You may leave your own comment.
1. Abelardo, November 24th, 2008 at 22:58

Hi Marius,
Thanks for your posts, they are really informative and stimulating. Inspired by your exercise proposal, I’ve written my weekly processing game at The Croopier on modular typography:
Playful Modern Types
Regards,
a.

2. Loving the interweb’s serendipity « Tim’s Zen Blog of Sparseness, November 27th, 2008 at 13:47

[...] ‘Cyl 0149 150×100′ by Marius Watz which lead in turn to his two amazing blogs. The first, Art from code - Generator.x, is all about “the current role of software and generative strategies in art and design” and looks like an amazing resource of news, inspiration, and code. The second CODE & FORM: COMPUTATIONAL AESTHETICS is a blog supporting Watz’s coding and teaching activities and contains tantalising entries like this recent round up of computational typography: http://workshop.evolutionzone.com/2008/11/18/exercise-computational-typography/ [...]

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