CODE & FORM is a blog supporting the coding and teaching activities of Marius Watz. It contains documentation of workshops, as well as code for various projects. Email tips about relevant links or pieces of code to marius-at-unlekker-net.
Old workshop materials are still online, and can be found here.
Over on Fan Fan’s blog I just found documentation of one of the funniest games the students made: “Quick Chick” starring Billy the Chick who must dodge poisonous falling apples and thorny flowers while making his way home before dark.
Quick Chick is a classic scrolling-landscape type game with obstacle avoidance and good gameplay. Graphically it’s so smooth you’d swear it was done in Flash (it’s JAVA2D). And the graphics are some of the cutest I’ve ever seen in a Processing sketch.
It’s been a busy few weeks. In the 4 weeks since mid-October I’ve done three Processing workshops, two of which were 5-day workshops. From Porto and Stuttgart to Venice and finally Brussels and the Cimatics festival, it’s been a long and interesting where I’ve been fortunate to meet many new people. but I’m also feeling the wear and tear of too many airports and too little time spent sitting making things.
So right now it feels good to come “home” to Oslo for two weeks of teaching and hanging out. I look forward to seeing the Interaction Design group at AHO again. Last time was the presentation of their excellent Processing games, which honestly impressed me. They had really come far in just five weeks. This time the mission is to make a social installation, so it’ll be interesting to see how they approach it.
The lack of activity on the AHO Interaction Design Flickr group would indicate that the students still don’t quite get what Flickr can do for them. Oh well. The consolation prize is that their blogs are starting to look more like real tools than simple assignments made to please the teacher. While surfing their blogs I found the nice RP object above, I’m hoping for more such gems in the future.
Here’s the blogroll for the class, have a look if you have a minute or two. Some are quite basic, but most show real potential to at least become good project blogs. I’m planning to do a little inspirational lecture about blogging while I’m here, maybe that’ll push things along.
I got an email from two Caseys last night (i.e. [Casey Alt-http://caseyalt.com/] and Casey Reas), announcing the relaunch of the artsoftware.org Wiki. The intention of the site is to be a gathering point for information about free and Open Source software created by and for artists.
To use Sonia and SoniaHelper for sound input, download Processing - soundlibs.zip. Create a folder called “libraries” inside your sketchbook folder and put the contents of the archive inside it. When you restart Processing you should see the new libraries under the “Sketch > Import library” menu”.
Jana Frank has posted a really great video on YouTube of the final presentation of the Merz Akademie Pathwaywoche workshop. Thank you, Jana! The projects included print output from generative systems, sound-reactive visuals and particle systems. See my Flickr set for more pictures of the presentation.