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The new Processing 0133 includes a fix for forcing OpenGL anti-aliasing, making my anti-aliasing hack obsolete . Forced anti-aliasing is implemented via the hint() / unhint() function.
From the release notes:
Added support for full-screen anti-aliasing with OpenGL. This is enabled via the hint() mechanism because it has several tradeoffs and its behavior across video cards varies. Use the options hint(ENABLE_OPENGL_2X_SMOOTH) or hint(ENABLE_OPENGL_4X_SMOOTH) immediately after the size() command to get lovely smooth results. Read the caveats in the documentation for hint().
0133 also contains a bunch of bug fixes, among them a fix for the annoying behavior on Windows where Processing would create a 100×100 pixel window regardless of what was specified with size().




