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	<title>Comments on: Code: aTileSaver.pde</title>
	<atom:link href="http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/feed/" rel="self" type="application/rss+xml" />
	<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/</link>
	<description>Computational aesthetics and programming for artists and designers.</description>
	<lastBuildDate>Tue, 31 Jan 2012 05:39:21 -0500</lastBuildDate>
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	<item>
		<title>By: El burdel Creativo &#187; blprnt</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-292367</link>
		<dc:creator>El burdel Creativo &#187; blprnt</dc:creator>
		<pubDate>Wed, 23 Feb 2011 16:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-292367</guid>
		<description>[...] would be fairly trivial to get this hooked up and working to output high-resolution bitmaps (using Marius Watz’ TileSaver class) or .PDFs (using the standard Processing PDF [...]</description>
		<content:encoded><![CDATA[<p>[...] would be fairly trivial to get this hooked up and working to output high-resolution bitmaps (using Marius Watz’ TileSaver class) or .PDFs (using the standard Processing PDF [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RJ</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-231243</link>
		<dc:creator>RJ</dc:creator>
		<pubDate>Wed, 21 Apr 2010 05:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-231243</guid>
		<description>When I run the example as is it seems to run fine but the resulting .tga image is reconstructed incorrectly. I also get the following message in the processing ide:

2010-04-20 22:58:02.163 java[4642:170f] __CFServiceControllerBeginPBSLoadForLocalizations timed out while talking to pbs

This is with Processing 1.1 on OSX 10.6.3

thanks</description>
		<content:encoded><![CDATA[<p>When I run the example as is it seems to run fine but the resulting .tga image is reconstructed incorrectly. I also get the following message in the processing ide:</p>
<p>2010-04-20 22:58:02.163 java[4642:170f] __CFServiceControllerBeginPBSLoadForLocalizations timed out while talking to pbs</p>
<p>This is with Processing 1.1 on OSX 10.6.3</p>
<p>thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: benjamin</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-216446</link>
		<dc:creator>benjamin</dc:creator>
		<pubDate>Sun, 14 Feb 2010 22:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-216446</guid>
		<description>Hi, and thanks for this useful library and all your work...
After long searches I haven&#039;t beeing able to find a tilesaver to work for visuals created  by “trails” (as you say )... Do you konw one ???</description>
		<content:encoded><![CDATA[<p>Hi, and thanks for this useful library and all your work&#8230;<br />
After long searches I haven&#8217;t beeing able to find a tilesaver to work for visuals created  by “trails” (as you say )&#8230; Do you konw one ???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reza</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-213333</link>
		<dc:creator>Reza</dc:creator>
		<pubDate>Wed, 03 Feb 2010 07:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-213333</guid>
		<description>nevermind...I think instead of replacing the above, the tileImgCnt++; was in the wrong place...it should increment before int imgid...

let me know...also this is probably going to be difficult to use with peasycam?</description>
		<content:encoded><![CDATA[<p>nevermind&#8230;I think instead of replacing the above, the tileImgCnt++; was in the wrong place&#8230;it should increment before int imgid&#8230;</p>
<p>let me know&#8230;also this is probably going to be difficult to use with peasycam?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reza</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-213306</link>
		<dc:creator>Reza</dc:creator>
		<pubDate>Wed, 03 Feb 2010 04:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-213306</guid>
		<description>Hi Marius, 

Thank you for posting this code, I know its been a while, but I was testing it out in Processing 1.0.9 and I got it to work, however the rendering was shifted to the left...

Here is the modification I made to the code to correct this: 
   
//    int idx=((imgid)%tileNum); //Shifts render...Wrong (I believe)

Correct: 

int idx=((imgid+1)%tileNum);

Thanks! 
Reza</description>
		<content:encoded><![CDATA[<p>Hi Marius, </p>
<p>Thank you for posting this code, I know its been a while, but I was testing it out in Processing 1.0.9 and I got it to work, however the rendering was shifted to the left&#8230;</p>
<p>Here is the modification I made to the code to correct this: </p>
<p>//    int idx=((imgid)%tileNum); //Shifts render&#8230;Wrong (I believe)</p>
<p>Correct: </p>
<p>int idx=((imgid+1)%tileNum);</p>
<p>Thanks!<br />
Reza</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 7 Days of Source Day #3 &#8211; tree.growth &#124; blprnt.blg</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-188701</link>
		<dc:creator>7 Days of Source Day #3 &#8211; tree.growth &#124; blprnt.blg</dc:creator>
		<pubDate>Wed, 14 Oct 2009 20:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-188701</guid>
		<description>[...] would be fairly trivial to get this hooked up and working to output high-resolution bitmaps (using Marius Watz&#8217; TileSaver class) or .PDFs (using the standard Processing PDF [...]</description>
		<content:encoded><![CDATA[<p>[...] would be fairly trivial to get this hooked up and working to output high-resolution bitmaps (using Marius Watz&#8217; TileSaver class) or .PDFs (using the standard Processing PDF [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 7 Days of Source Day #1: GoodMorning! &#124; blprnt.blg</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-188692</link>
		<dc:creator>7 Days of Source Day #1: GoodMorning! &#124; blprnt.blg</dc:creator>
		<pubDate>Wed, 14 Oct 2009 20:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-188692</guid>
		<description>[...] Watz&#8217; TileSaver class, which lets you output huge bitmaps from any Processing [...]</description>
		<content:encoded><![CDATA[<p>[...] Watz&#8217; TileSaver class, which lets you output huge bitmaps from any Processing [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: julapy &#187; Blog Archive &#187; cilindrico collapse prototype</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-150254</link>
		<dc:creator>julapy &#187; Blog Archive &#187; cilindrico collapse prototype</dc:creator>
		<pubDate>Thu, 26 Feb 2009 20:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-150254</guid>
		<description>[...] the ability to export the sketch to a amazingly large proportions using marius watz&#8217;s tile saver class. perfect if you want to print your [...]</description>
		<content:encoded><![CDATA[<p>[...] the ability to export the sketch to a amazingly large proportions using marius watz&#8217;s tile saver class. perfect if you want to print your [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: all manner of distractions &#187; Blog Archive &#187; Eye Magazine</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-147377</link>
		<dc:creator>all manner of distractions &#187; Blog Archive &#187; Eye Magazine</dc:creator>
		<pubDate>Tue, 10 Feb 2009 07:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-147377</guid>
		<description>[...] larger to offer. I ended up running the code at a small resolution (500&#215;500) and implemented Marius Watz TileSaver class. I coded in a few time-code triggers and went to get coffee. While I was gone, the program ran at a [...]</description>
		<content:encoded><![CDATA[<p>[...] larger to offer. I ended up running the code at a small resolution (500&#215;500) and implemented Marius Watz TileSaver class. I coded in a few time-code triggers and went to get coffee. While I was gone, the program ran at a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: marius watz</title>
		<link>http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/comment-page-1/#comment-52462</link>
		<dc:creator>marius watz</dc:creator>
		<pubDate>Fri, 22 Feb 2008 08:34:21 +0000</pubDate>
		<guid isPermaLink="false">http://workshop.evolutionzone.com/2007/03/24/code-tilesaverpde/#comment-52462</guid>
		<description>Jamie: TileSaver needs the draw() loop to keep running, so noLoop() will break the output. You shouldn&#039;t be calling any of the TileSaver functions except pre() and post() inside draw().

Try something like the following: 

void setup(){
  newTil.init(&quot;imageTest&quot;,2);
  newTil.setSaveType(&quot;.jpg&quot;);
}

void draw(){
  newTil.pre();
  
  function3D(); // remove noLoop()
  println(newTil.checkStatus());
 
 newTil.post();
}</description>
		<content:encoded><![CDATA[<p>Jamie: TileSaver needs the draw() loop to keep running, so noLoop() will break the output. You shouldn&#8217;t be calling any of the TileSaver functions except pre() and post() inside draw().</p>
<p>Try something like the following: </p>
<p>void setup(){<br />
  newTil.init(&#8220;imageTest&#8221;,2);<br />
  newTil.setSaveType(&#8220;.jpg&#8221;);<br />
}</p>
<p>void draw(){<br />
  newTil.pre();</p>
<p>  function3D(); // remove noLoop()<br />
  println(newTil.checkStatus());</p>
<p> newTil.post();<br />
}</p>
]]></content:encoded>
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