I am testing blogging pictures from Flickr.
This is a closeup of 3D shapes rendered as PDF with the new beginRaw() function in Processing. The results are amazing. Have a look at these for reference: 1, 2, 3, 4.
The upshot of this new function is that one can now output complex 3D geometry complete with transparency, and get practically identical images in PDF and OpenGL. I predict that a deluge of Processing print pieces will follow… I’ll post some sample code for this functionality in the next few days, it’s not so well documented yet, as it’s fresh out of Ben’s dungeon.






This is excellent. I have taken a ‘real-work’-induced break from Processing but I am getting back into it starting today - this functionality is going to be very useful for the projects that I plan to be working on. Thanks, Marius!